Eternal Landscape | 不 朽 之 境
       
     
       
     
 Eternal Landscape (2017) is Yang Yongliang’s very first work based in Virtual Reality. It is an immersive Chinese landscape that allows the audience to walk in wearing VR goggles, or to view in an immersive, multi-channel video projection.
       
     
 Before starting his career as an independent artist, Yang had owned a small commercial studio specializes on 3D modelling and animation. When Virtue Reality came along as a platform for artistic creation, Yang responded immediately; Not only it is an area of his expertise, but also the philosophy of Chinese landscape encourages him---ancient landscapists had emphasized the idea of mind-travelling in landscape paintings, in where the author and the viewers are supposed to imagine themselves in journeys from within. In present day, technology makes an imaginary immersive journey possible, it is a dream-came-true.
       
     
 In respect of the golden age of Chinese landscapes, Yang portrayed an authentic Song Yuan mountain landscape, with no buildings and industrialized elements involved. The project is produced with collaborative inputs between Yang Yongliang Studio in Shanghai and Monochrome in Paris.
       
     
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Eternal Landscape | 不 朽 之 境
       
     
Eternal Landscape | 不 朽 之 境

Virtual Reality Video, 6’33’’, 2017

       
     
Eternal Landscape (2017) Video clip
 Eternal Landscape (2017) is Yang Yongliang’s very first work based in Virtual Reality. It is an immersive Chinese landscape that allows the audience to walk in wearing VR goggles, or to view in an immersive, multi-channel video projection.
       
     

Eternal Landscape (2017) is Yang Yongliang’s very first work based in Virtual Reality. It is an immersive Chinese landscape that allows the audience to walk in wearing VR goggles, or to view in an immersive, multi-channel video projection.

 Before starting his career as an independent artist, Yang had owned a small commercial studio specializes on 3D modelling and animation. When Virtue Reality came along as a platform for artistic creation, Yang responded immediately; Not only it is an area of his expertise, but also the philosophy of Chinese landscape encourages him---ancient landscapists had emphasized the idea of mind-travelling in landscape paintings, in where the author and the viewers are supposed to imagine themselves in journeys from within. In present day, technology makes an imaginary immersive journey possible, it is a dream-came-true.
       
     

Before starting his career as an independent artist, Yang had owned a small commercial studio specializes on 3D modelling and animation. When Virtue Reality came along as a platform for artistic creation, Yang responded immediately; Not only it is an area of his expertise, but also the philosophy of Chinese landscape encourages him---ancient landscapists had emphasized the idea of mind-travelling in landscape paintings, in where the author and the viewers are supposed to imagine themselves in journeys from within. In present day, technology makes an imaginary immersive journey possible, it is a dream-came-true.

 In respect of the golden age of Chinese landscapes, Yang portrayed an authentic Song Yuan mountain landscape, with no buildings and industrialized elements involved. The project is produced with collaborative inputs between Yang Yongliang Studio in Shanghai and Monochrome in Paris.
       
     

In respect of the golden age of Chinese landscapes, Yang portrayed an authentic Song Yuan mountain landscape, with no buildings and industrialized elements involved. The project is produced with collaborative inputs between Yang Yongliang Studio in Shanghai and Monochrome in Paris.

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